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Mr-Silv3r

Age/Gender: 21, Male
Location: Rural Australia
Job: Student

Oh. Your. God.

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Sign-Up Date:
5/3/02

Level: 17
Aura: Dark

Rank: Police Lieutenant
Blams: 772
Saves: 946
Rank #: 4,014

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Exp. Points: 2,920 / 3,210
Exp. Rank #: 9,250
Voting Pow.: 5.87 votes

BBS Posts: 4,373 (1.56 per day)
Flash Reviews: 89
Music Reviews: 24
Trophies: 0
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All Flash Reviews

89 Reviews | 15 w/ Responses

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Score: 8
Tankmen Infinity

"Good stuff"

submission: Tankmen Infinity
date: May 28, 2008

Great animation, seriously, that surprised the hell out of me. However, I thought the dialogue could use a bit of work, it wasn't nearly as funny as the real Tankmen stuff, and it seemed a bit distorted at times. The characters seemed to all sound the same which was a bit annoying, but I just can't get over how well animated it was.

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Score: 9
On The Moon (episode 2)

"Once again, great"

date: September 13, 2007

I think a few of the jokes could afford to be a little more fast paced however.

Still great work with the character designs and animation, the addition of a great looking moon hitler proved this. Nice little touch with the space shuttle in the background too.

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Score: 9
On The Moon (episode 1)

"Strangely enticing"

date: September 13, 2007

Great drawings and animation, and the voice acting was brilliant. Good to see a high quality short under 1MB. Definitely in the crazy/random/obscure humour category, and quite well done overall.

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Score: 10
Crazy Wii

"A well made point"

submission: Crazy Wii
date: September 1, 2007

Wii's are for fun, first and foremost.

None of this taking itself too seriously crap.

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Score: 9
Sonic:Nazo Unleashed Pt 3

"You certainly weren't lying"

date: August 30, 2007

It was chock full of DBZ ripoffness.

Very well animated though, captured the style perfectly. The main flaw I can really find is the occaisionally inconsistent drawings (which to be honest isn't even that bad considering the length) and the hollowness is all the voice recordings.

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Score: 7
Tankman Three!!!

"Your mission failed"

submission: Tankman Three!!!
date: August 28, 2007

It was still to high quality.

Limp dick arms was a good one though. Very 13 year old.

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Score: 7
Dunkit

"Awesome"

submission: Dunkit
date: August 23, 2007

I made the high score list.

An interesting game, it seemd to go on forever though. To be honest, I'm surprised it hasn't been made into a sex game, with pimps and hoes.

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Score: 7
A Couple Fight

"Alright"

submission: A Couple Fight
date: August 23, 2007

I did not see the suicide coming. Way to bring it back to reality there. it seemed to takke too long to finish after he shot himself though, especially without a proper body slumping, instead him still standing with his brains blown out. The sound quality could have been improved, but it certainly worked well.

I'm surprised you did such a decent effort and still kept it under 100kb, well done.

August 23, 2007

Author's Response:

hahah thanks man, i found the clip on sounddogs and i just decided to animate to it and then halfway through decided to do the other thing, so i really had no control over the sound quality :/

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Score: 6
Benny Hill @ Tom Fulp

"Heh"

date: August 23, 2007

Benny Hill wasn't that great, but the knockoffs are always enjoyable. The background photo was a little unsettling though.

Didn't go on long enough though, and you missed the classic "chasing through doors" scenario!

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Score: 5
Spectrum Dancer

"Very challenging"

submission: Spectrum Dancer
date: August 23, 2007

It took a while to figure out what was going on, but it was pretty amusing. My main beef is that when you get killed you have to go back to the menu and hear that "spectrum dancer!" clip over and over again. God that was annoying. Next time please put in a "replay" or "try again" option straight from the game over screen.

And maybe make things a little easier?

August 23, 2007

Author's Response:

Yeah, I think I'll do that. Sorry about that! As for challenging, I think that's half the fun. To be fair, I had an easier version with a different model of the orange square, but it was buggy so I changed it. The new model definitley amps up the difficulty. On the highscore version I got 77, so you need to think up some strategies to help you. A hint is to go clockwise around the edge of the screen because then you can mainly be gray and then switch to red when it comes around and ever so rarely to blue, but orange won't be a problem if you do that. I'm really glad you mostly liked it, though. Again, I'm really sorry about the main screen thing though! I hope it doesn't deter you from continued play!

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